Greetings fanboys and fangirls, this is Lance Fensterman, Show Manager of New York Comic Con. While New York Comic Con 2009 is only a scant few weeks away -- Feb 6-8, if you haven't already marked your calendars -- I've taken a break from our up-to-the-minute planning to chat with one of the biggest names at New York Comic Con, Guest of Honor J. Michael Stracyznski. I, my team, and all our attendees are honored that JMS could take a part of his day to talk to us. Going forward, anything said by yours truly will be preceded by "LANCE" and anything spoken by Mr. Straczynski will naturally begin with "JMS." His comments will also all be in bold type as he won the coin toss. Capitalization, punctuation, and italicization are as I deem fit and probably inconsistent. Here we go!
LANCE: Thank you very much, Mr. Straczynski, for spending some time with us today. While, for most people, you need no introduction, I want to briefly go through your bio to make sure everyone reading is aware of the depth of your career…
J. Michael Straczynski has written for every medium except poetry, at which he sucks. In comics, he's written for Marvel books including The Amazing Spider-Man, Thor, and Fantastic Four and his DC works include The Brave and The Bold and a project he can't talk about yet. A former journalist for the Los Angeles Times, TIME, and other publications, he has also worked in television, creating Babylon 5, Crusade, and Jeremiah and serving as a writer/producer on Murder, She Wrote, Twilight Zone, and others. He has recently begun working in film, writing Changeling for Clint Eastwood and Angelina Jolie, Lensman for Ron Howard, They Marched Into Sunlight for Tom Hanks and Paul Greengrass, Ninja Assassin for the Wachowski Brothers and Joel Silver, Forbidden Planet for Warner and Joel Silver, and World War Z for Brad Pitt's company, Plan B. He also has a new paranormal TV series pilot in the works for TNT, entitled Last Words.
LANCE: Did I miss anything?
JMS: Did you notice you forgot to put on pants this morning?
LANCE: Thank you for alerting all our readers to the fact that I prefer to work in boxers and a pair of slippers. This isn't a video interview, so no one was supposed to know.
JMS: I just think it's really unprofessional to show up half naked like that. But quite becoming. You were saying?
LANCE: Look, it helps get the creative flow going. You being creative as well, I figured you'd understand. Guess not. Moving on, we asked our attendees and staff to come up with a list of questions they'd like us to ask you.
JMS: Poor bastards, that's a terrible thing to do to someone.
LANCE: I've done worse. Anyway, after eliminating all the questions about whether you thought the White Star or Battlestar Galactica would win in a fight, we narrowed it down to our top ten.
JMS: The Battlestar Would Win.
LANCE: That wasn't the first…
JMS: Because it's bigger and has more resources on its side, and a White Star would never attack a Battlestar with civilians on board and…
LANCE: That wasn't one of the questions. I spent three hours weeding out all of the questions about Marcus Cole vs. Anakin Skywalker and the Vorlons vs. the Daleks. I can pull those out if you'd prefer.
JMS: No. Sorry. Go ahead.
LANCE: Question 1. As mentioned in your bio, you're currently working on a Forbidden Planet script for Warner and Joel Silver. There are a lot of remakes in the market right now, with The Day The Earth Stood Still the most recent classic film to get this treatment. Have you seen The Day The Earth Stood Still, and how are you approaching Forbidden Planet?
JMS: I'm desperate to see The Day The Earth Stood Still, but I haven't been able to climb out of deadline hell long enough to venture that far out of the house. It looks great from the trailers. As for Forbidden Planet, the real key to this is to find an area that is a logical extension of the first movie that we can explore without dumping all over the first one, which is one of my favorite movies of all time. What was coolest was the way in which the film presented a real look at an alien civilization a million years ahead of our own. To try and make that jump now, from where science stands now vs. in the '50s, I sat down with a group of the country's leading specialists in AI, planetary geology, linguistics, and related areas to try and create something as unique in 2008 as the original Forbidden Planet was in its time. The first draft is in, and the studio is very happy with it.
LANCE: Question 2. You've written both for characters and series of your own creation -- Babylon 5, Rising Stars, Midnight Nation -- as well as established icons -- Spider-Man, Thor, Fantastic Four. Do you approach these projects differently? In other words, does your mindset change whether you're working with your original characters or a pre-existing universe?
JMS: Only insofar as you can take more chances with your own creations, 'cause there's nobody perched on your shoulder saying "don't do that." Clearly, one could try to perch atop one's own shoulder in being protective of the long-term viability of one's own characters, but one could pull a hamstring in the attempt. I try to be respectful of the trust shown by a company in handing over a major character by not screwing around with it too much, except by editorial fiat or permission.
LANCE: Question 3. Thor 600 is coming out shortly. It's a massive book, over 100 pages I believe, and Marvel's actually creating a limited edition just for New York Comic Con, too. If I'm not mistaken, 600 wraps up your run on Thor, and I'm very curious about your thoughts about where Thor was when you started and where he'll be when you depart.
JMS: No, 600 is not my last issue. This was a misperception created by a posting from an Assistant Editor at Marvel, who has since been fed to the jackals. I plan to remain on the book until I begin to suck -- despite some who might say that started with issue one. Insofar as the transition is concerned, when I came aboard, Thor was in limbo literally and figuratively. His titles had never been in the top ten, or even twenty, so I had the freedom to do whatever I felt would get it back into the top numbers. That meant redefining the character's appearance and manner of speaking, and taking some real chances with things nobody would expect of the character, such as moving Asgard to Oklahoma. I wanted him to feel more like a god among mortals than just another strong man, and that required a certain nobility and distance and a sense of raw, naked power.
As for 600, Loki has been laying the foundations for his big plan for 12 issues. Now, at last, all of those machinations come together in what may be one of the most jaw-dropping plans of his long life. What makes it worse is that he pulls it off. I've always felt that a villain loses his potency unless he can win from time to time in ways that are genuinely devastating for our hero. In 600, that happens. Having set the dominoes in place, it takes just the barest touch from Loki to make all the pieces fall, and when they finish falling, everything Thor has worked so hard to build is shattered. For that reason, it was a hideously difficult issue for me to write; it took forever, because I didn't want to write what had to happen next. But in the end, it got written, and it's pretty strong stuff.
LANCE: Wow. Question 4. Looking at New York Comic Con's Guests of Honor this year, you're joined by names including Brian Michael Bendis, Matt Fraction, and Grant Morrison -- all also top writers.
JMS: Well, sure, if you're going to count Bendis. But if you're going to count Bendis, you might as well count my cat.
LANCE: Ahem. When we started exploring our all-star guests this year, we didn't set out for writers to take the lead, but they did, and I think that's important as it's the storytelling and the storytellers who define our favorite comics. I'm curious about your thoughts about the current state of storytelling and narrative in the comic industry. On the Marvel-side, the year-spanning Secret Invasion's coming to a close with Dark Reign and War of Kings taking over, and at DC there are major shakeups inside DC's most beloved books. Heck, we don't even know if Bruce Wayne is Batman anymore.
JMS: Bruce Wayne is Batman?
LANCE: I thought you knew.
JMS: You just blew his secret identity right here in front of God and the internet! What're you, nuts? You've just imperiled his whole family! Poor, helpless Dick Grayson!
LANCE: Dick Grayson is Robin. Well, was. He…
JMS: Stop it! Stop it! For the love of God, stop it!
LANCE: I suppose I shouldn't even get into Batwoman.
JMS: No, you shouldn't. Now what were you asking? Oh, right. Writers. And Bendis. In the broadest of strokes, I think we're really in a terrific age of comics storytelling, despite my attempts to drag it right down again. Just across the board, we're seeing more power in the independent publishers and more depth of reach into film and TV based on the strength of their storytelling. There's just so much good stuff being done. It does seem that the wheel has turned to where fans follow writers more than individual titles or artists, whereas a few years it was reversed, especially in the early Image years. I expect that to balance out again soon because there are so many amazing artists working in the field right now finally getting the freedom to do more adventurous work than has been the case in the last few years. I think readers are more critical of what they want in comics storytelling these days, which is a good thing. It keeps us on our toes and -- relatively -- honest. But then, you'd have to expect a self-indulgent answer like that from a writer. As Twain pointed out, "It is widely known that Man is the noblest of all God's creatures. But you have to ask, who discovered that?"
LANCE: Question 5. You've touched some of the biggest comic book titles in the business…
JMS: I also make it a point to touch all the chocolates in a box when one shows up, to make sure nobody else wants them. It's very much the same philosophy.
LANCE: Clearly, you're not going to be allowed alone in the Green Room come February. Getting back to my question, are there any books or characters you haven't written for that you want to? Anything you're a personal fan of that you'd love to explore?
JMS: On the Marvel side, I'd love to write Captain America. He's one of my favorites because of the rock solid foundations of his moral code. On the DC side, Superman would be my number one choice. My house is chockablock with Superman stuff: original Curt Swan pages framed on the walls, the Superman breakfast nook, artwork and collectibles, and on and on and on. The place looks like it was decorated by a 14-year-old with a Platinum American Express card, which, in fact, it was.
LANCE: I need to use "chockablock" more often. Or ever. Alright, time for a Babylon 5 question. Question 6. If Wikipedia's to be believed, B5 aired its finale on November 25, 1998, over 10 years ago. It's hard to believe. How do you see B5 now, after all this time's passed? You're actually going to spend an hour at New York Comic Con reminiscing abut B5, and we're all really excited about that, and I guess my question is where does the B5 story sit in your mind? Is it over? Or are there still tales to tell?
JMS: When I set out to write and create Babylon 5, it was with the intention of doing a five-year story and then you get out clean. We did that. Everything we set out to do, we did. My error was in falling so much in love with that universe, and the cast and crew, that I was tempted -- and succumbed to that temptation -- to keep it going. Some of the first TV movies were worth doing, such as In the Beginning. Others less so. Some of it added to the B5 legacy, some of did not, mainly because we were always fighting budgetary concerns that substantially limited where the story could go. But when you're in love, you don't see those things until later, in retrospect.
The first rule of subsequent storytelling is Do no harm to the original. So in terms of the future, the only thing that would compel me to return to the B5 universe would be if WB came around and said "Here's enough money to make a Really Big Movie, go and write whatever you want." I don't think the fans are owed more B5 sui generis, but I do think the fans might be owed more good B5. Ironically, WB never seemed interested in doing a big B5 movie just on its own terms, in recognition for what it is and was. But now that I'm suddenly doing all this movie work, they've started calling and saying, "So, how big a movie would it have to be for you to come back and make a B5 movie for us?" So we'll see.
LANCE: Question 7. Sticking with science fiction on television, what do you think about where it's at right now? When B5 came out, television sci-fi was pretty much the domain of syndicated weekend hour-longs. This format, now, is practically extinct, but we're seeing the networks experiment more with titles likes Dollhouse, Fringe, Lost, Chuck, and Heroes. Your thoughts?
JMS: Every six months, I get calls from magazines and newspapers saying, "So, how do you explain the explosion of SF TV? Is this the age of SF?" Then six months later, when a number of shows tank, they call again and ask, "Is SF on TV dead?" It's totally cyclical. Certainly the networks seem more apt to experiment now than before, and that's salutary. But there's still a bit of a bias toward SF and fantasy at the upper levels of the networks. They're marginal on anything that's not instantly familiar to a contemporary audience. So you're not seeing far future or far past shows or space shows. It's all that day-after-tomorrow stuff or contemporary SF/Fantasy. We still need a breakthrough SF show on a major network that's one of those things that manages to be a cross-demographic hit.
LANCE: Question 8. You've got a five hour flight ahead of you to get from LA to NYC. How do you typically pass your time while in the air? Is it the obvious answer? Do you write? Or do you do something else? Sleep? Watch a movie? Maybe a few martinis? Or a mean game of Castlevania on the Nintendo DS.
JMS: I don't drink, so martinis are right out. I don't drink, I don't smoke, I don't gamble, I don't do drugs. I'm probably the most boring guy on the planet. I write. It's what I do. When I'm on a plane, I write. When I'm in the hotel between panels, I write. When I get in after a long day and dinner, I write, usually until 2 or 3 AM when I'm on the road and 3 or 4 AM when I'm home. This is why I asked not to be on any early morning panels; it's just too frightening for the audience. Part of it is deadlines, but the rest of it is I just really enjoy what I do. It's a profession, but it's also an obsession, a compulsion. It's cost me a lot over the years: I've had exactly two vacations in 20 years -- not even a weekend off otherwise, I rarely have dinners with friends... don't really have many friends because I just don't leave the house. For anybody else that would be horrific, like solitary confinement in prison. But I enjoy being on my own, I enjoy sitting in my office and creating worlds behind a keyboard ten or more hours a day, every day, day in and day out. I'm blessed. I get to make a living doing what I enjoy; people actually pay me to do what I'd have to do otherwise for free. How many ever get that chance? So when it comes, you have to go at it in full flight.
Understand, I'm a New Jersey street rat. I came out of the mean streets of Paterson and Newark, and all I ever wanted was to become a writer someday. Everybody I knew said forget about it -- or fageddaboudit -- kids like me didn't become writers. You start out in the streets, you end up in the streets. Yet here I stand -- well, sit, actually -- improbability incarnate and proof positive to those out there with similar ambitions that you don't have to come from the best schools, or the best neighborhoods, or have friends in The Business to succeed. So, I'm not going to complain about the hours. I would've sold my soul to get to where I am right now, and all I can figure is that maybe I did, in my sleep. I wonder if that still counts.
LANCE: Our legal department says it does. Looks like you're stuck doing what you love. Moving to Question 9, I want to pick up on my Nintendo comment. You said, other than write, there's pretty much not a lot that you do, but I'm curious if you're a gamer at all. We've got some of the biggest gaming companies at NYCC this year and gaming guests including Penny Arcade's Gabe and Tycho, Gears of War 2 writer Joshua Ortega, MTV Multiplayer's Stephen Totilo, and Newsweek's N'Gai Croal. What are you thoughts about the gaming business? Do you game at all? Do you have time for it? And, professionally, have you looked into collaborating on any video game projects?
JMS: I used to like gaming when I had time, but again, these days time is a hard commodity to come by. I like first person games like Quake and Doom and the like. I once got so locked up in Doom while I was working on B5 that I posted a note online saying "If you want to see the rest of season four, then I want the cheat codes for Doom and I want them RIGHT NOW!" I've actually come up with a way to merge a television show seamlessly with a gaming environment, which maybe I'll pursue at some point when I have time.
LANCE: Question 10. Lastly, your bio says you suck a poetry, and I've been told that sentence came straight from you. You think, though, you could bless us with maybe a haiku?
JMS: Let's try this…
Seeing the question
I stare at the screen
Still sucking
LANCE: Poignant. Powerful. Striking. Also, not a haiku, but I suspect you're aware of that, and that makes it genius. I'd love to ask you 10 more questions. Heck, I'd love to ask you 100 more, but you've got worlds to build, and I've got employees to torment. Thank you very much, Mr. Straczynski. It was truly an honor to spend this time with you, and for everyone wanting to spend more time with you, you'll be at New York Comic Con -- Feb 6-8 -- all three days. We can't wait!